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Game Design & Web Development


๐ŸŽฏ AI Can Code. You Can Think.
๐Ÿ’ก Control the tech, donโ€™t let it control you.
๐Ÿš€ Learn CS. Lead the future.
Mrs. Ramirez - Game Design & Web Development Teacher

About Mrs. Ramirez

Hello! Iโ€™m Luna Ramirez, and Iโ€™m delighted to be your CTE Teacher at Thomas A. Edison High School, NYCDOE. I also have the privilege of being an Adjunct Professor at CUNY Queensborough Community College, a Math for America Fellow, and a Code.org Facilitator.

Iโ€™m truly excited to share my passion for technology and engineering with you. I specialize in teaching subjects like Web/App/Game Design, Network Communications, Computer Repair, and Robotics. Some of my favorite things are: ๐Ÿฑ ๐Ÿถ ๐ŸŽฎ ๐Ÿ‘พ ๐Ÿ’™ ๐Ÿ’ค ๐Ÿ”ญ ๐ŸŒƒ ๐Ÿ—ฝ ๐ŸŒ… โ›„ ๐Ÿš€ ๐Ÿ›ถ ๐Ÿ›ท ๐ŸŒŽ

I canโ€™t wait to get to know each of you and embark on this exciting learning journey together. Letโ€™s dive into the world of software engineering with enthusiasm and curiosity!

Our Curriculum: Courses & Focus Areas

Integrated Career and Financial Management

Throughout the pathway, students will engage in modules focusing on:

  • Career Planning & Exploration in Tech
  • Budgeting & Financial Literacy
  • Entrepreneurship & Business Basics
  • Resume Building & Interview Skills
ITS Software Development Badge

Student Certifications

Certiport Logo

Our program prepares students for industry-recognized certifications, enhancing their resumes and career prospects:

  • Unity Certified Programmer: Validates foundational C# scripting and Unity development skills.
  • Unity Certified Artist: Focuses on creating and optimizing art assets within Unity.
  • IT Specialist HTML5 Certification: Demonstrates proficiency in HTML5, CSS3, and JavaScript.
  • Python Certification: Confirms fundamental Python programming knowledge.

Annual Competitions

Students actively participate in various annual competitions, fostering creativity, teamwork, and problem-solving skills:

  • Emoticon Design League: A design competition focusing on UI/UX principles using Figma.
  • Games for Change (G4C) Challenge: Students design digital games that tackle real-world issues.
  • InfyApp Challenge: A national competition where students develop innovative mobile applications.
  • School Hackathons: Internal events promoting rapid prototyping and collaborative coding.

Instructional Strategies: Collaboration, Feedback & Iterative Design

Our learning methodology emphasizes practical, hands-on learning and a collaborative environment:

  • Team-Based Projects: Students work in teams on major projects like the G4C Challenge and Capstone, mirroring industry practices.
  • Pair Programming: Encourages collaborative coding, knowledge sharing, and immediate feedback.
  • Hackathons: Intensive, short-term coding events to foster rapid development and problem-solving.
  • Peer Review and Critique: Students evaluate each other's work, including "Shark Tank" style presentations for game pitches.
  • Self-Reflection: Regular opportunities for students to assess their own learning and progress.
  • Digital Tools for Feedback: Utilizing platforms like FigJam for collaborative design and feedback.
  • Cyclical Iterative Design Process: Emphasis on prototyping, testing, refining, and version control (GitHub) for all projects.

Student Portfolios

A key outcome of this pathway is the development of a professional web-based portfolio. This portfolio will showcase students' growth and achievements, including:

  • Game designs and playable prototypes
  • Coding projects (Python, C#, JavaScript)
  • UI/UX design mockups
  • Competition entries and awards
  • Reflections on learning and project challenges

These portfolios serve as a valuable asset for college applications and future career opportunities.

Grading Policy & Expectations

Grading Breakdown:

  • Portfolio / Tech Manual: 30%
  • Quizzes & Assessments: 30%
  • Assignments/Lab/Projects: 25%
  • Homework/Participation: 15%

Classroom Expectations:

  • Be respectful to peers and instructors.
  • Actively participate in discussions and group activities.
  • Complete assignments on time.
  • Seek help when needed and offer help to others.
  • Maintain a positive and growth-oriented mindset.

Late Work Policy:

Late work will be accepted with a penalty. For every day an assignment is late, 10% will be deducted from the grade, up to a maximum of 50% deduction. Exceptions may be made for documented emergencies.

Key Resources & Tools

Students will gain proficiency in a variety of industry-standard software, programming languages, and platforms:

Contact Mrs. Ramirez

If you have any questions or need further assistance, please don't hesitate to reach out:

Email: LRamirez3@schools.nyc

LinkedIn: linkedin.com/in/mrsramirez

Office Hours: Wednesday, 3:00 PM - 4:00 PM

Make an Appointment: click here

I look forward to hearing from you!